OLTD 509 Emergent Environments and Technologies
Students will explore educationally significant emerging technologies and will examine aspects of change in education. Students will be provided opportunities to develop frameworks for handling technology selection and implementation, absorption of new pedagogies, sustainable change, and emerging challenges in education. Using a Gamified Learning Environment, students will select topics to investigate applications, benefits and challenges inherent in specific emerging technology and pedagogy deployment.
Critical Challenge Questions (click to expand)
- How can you select emerging technologies which fit your developing philosophy of education? - How can you inspire, initiate, and implement sustainable integration of emerging technologies in your own practice, and in the practice of others?
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Course Learning Outcomes (click to expand)
- Be familiar with common terms, definitions and elements related to emerging technologies.
- Research and identify emerging technologies with educational applications not yet adopted by mainstream education or in early adoption phases.
- Examine current research around technology/pedagogy adoption, best practices for change management and technology integration.
- Adapt or develop a framework for assessing emerging technologies/pedagogies.
- Consider potential design/implementation opportunities and challenges of emerging technologies/pedagogies.
- Discuss potential digital citizenship and appropriate use issues.
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Image Source - Screen Capture from Rezzly Home page for 3D GameLab